Animated Objects
To define animation for an object:
1. In the Scene window, select an object by clicking
on it.
2. Choose Edit pictures on the Construction
menu.
Click the Add... button in the High panel to
add another image at the end of the sequence for the 'on'
state.
Load the required image from a picture folder within the Control
Insight resources folder which is located by the path: Control
Insight/Coin/Resources/
Add or insert further images as required.
The images will be displayed as a sequence of 'frames' one
after another.

Type in the Duration time for
the execution of the sequence.
Choose the Sequence option to define the order for
displaying the frames:
Simple only shows one image specified
in the Start panel
Oscillate shows
the frames in the order 1,2,3,...n...3,2,1 etc.
Loop shows
the frames in the order 1,2,3,...n, 1,2,3...n etc.
Choose the Transition option to define
the frames for the on/off and off/on transitions:
No change
on/off: retain display of most recent frame
off/on: continue display from most recent frame
Jump on/off: display 'off' image
off/on: begin display from 'start' frame
Animate on/off: display reverse sequence
of frames finishing with 'off' image
off/on: begin display from 'start' frame
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