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Imagine Logo
Enabling learners to do more by doing less...

 
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Step by Step Activities

Twenty Things to Do with a Computer - by Seymour Papert & Cynthia Solomon

Design & evaluation of Maths related programs for Special Education

Imagine Logo Workbooks

Logopoint

Simple Turtle

Framework Editor

Get the Plugin

Additional Speech Voices

Gallery of Work

Keyboard Shortcuts

Minimum Specification

 
Current software v.2.401a
 
REVIEWS

"For some children it could, indeed, give wings to their imagination..."
The Association of Teachers of Mathematics

"You really can't go wrong with Imagine. It is a thousand programs rolled into one..."
Sue Broadbent, Waterloo and Moorside Primary Schools

"...any project that has been created can be saved as a stand-alone .exe file, or as a web page. Pupils are thus encouraged to think about audience during the authoring process..."
Jackie Prouse, Bradley Barton Primary School

"This is a situation in which ICT has been used as a tool to express, but also to explore, the imagination of each individual pupil."
Louise Siaw, Penwortham Primary School

"...a flexible program with excellent cross-curricular potential."
David Wynn, Rushall JMI School

"...as well as using Imagine in ICT, children at Stockham School have used Imagine in a variety of other subject areas, including Art, Maths and Literacy."
Stuart Taylor, Stockham School

Independent TEEM Study & Evaluation

All About Imagine Logo Buttons

An Imagine Logo button can be placed either directly on a project page, or on a toolbar, and can contain a behaviour, decided upon by the button creator.

Simple buttons

Drag a button from the Imagine Logo toolbar onto your page, right click the button and choose change b1 from the menu.

The caption field contains the text displayed on top of the button, and the onPush field can contain a simple behaviour, which runs whenever the button is pushed. Almost all uses of buttons involve using them in conjunction with other objects. For example, if we wanted to have a button that when pushed would speak the contents of a text box, we would add the behaviour

Say text1

Where text1 is the name of the textbox containing the text we want to speak.

Mouse over

Sometimes it is useful to give a button a behaviour that changes when the mouse pointer moves over it. There are two ways to do this in Imagine Logo. Firstly, we can add the behaviour to a simple button by using an Imagine Logo turtle graphics command, label. We need this to have three states, which correspond to normal, mouse over and pushed down states.

Right click the button and choose change b1 from the menu, then click on the appearance tab.

Click on the drawing list tickbox and type in the following three section list

[label speak] [setpc red label speak] [label speaking]

Each section of the list corresponds to a button state

normal state
mouse over state
pushed down state

Make sure that the caption field is empty, otherwise you will find two different labels on the button.

Animated buttons

We can place an Imagine Logo animation on top of a button, and if it has three frames, each frame corresponds to each of the three possible states of the button, normal, mouseover and pushed down.

Right click your button and choose change b1 from the menu.

Then click on the appearance tab, click off the drawing list tickbox and you will see a 'set picture' button. Click this button to choose an animated button.

I have chosen but3 from the buttons folder.

Using Logomotion, you can easily make your own buttons. You just need to make sure the button has three frames, with each one corresponding to each of the three possible button states, normal, mouseover and pushed down.

 
   
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